Entry tags:
FAQ
THE BIG QUESTIONS
What is this?
Capital H is an panfandom roleplaying AU in a superhero genre setting. OCs and AUs of existing media characters are equally welcome!
What kind of content can I expect in Capital H?
We are aiming to replicate a feel approximating Marvel or DC Comics (though the game is certainly not set in either of those universes) which generally means that the tone may vary between grimdark angst and lighthearted hijinks; if you’re here just for one or the other you might need to broaden your expectations a bit.
What is the time ratio?
2 OOC Days = 1 IC Day. Time is slowed by half, because otherwise we find that it is difficult to not get either rushed or left behind by real time paces. This isn’t meant to make Captial H a slow paced game, however. It’s merely meant to give our players a bit more ease in keeping on top of events.
How does the network work?
capitalchan can be used for any IC online activity, just indicate in the post title what website it’s taking place on. There are a couple of hero specific networks, which is where we expect the bulk of the online stuff to go down, but if you want to have your character using twitter or blogging you are absolutely encouraged to put that on
capitalchan too.
Is the game wiki important?
Heck yeah it is! Go check it out if you haven't already! The Capital H wiki contains a lot of miscellaneous setting information, as well as allowing players to keep up-to-date pages on their characters and manage their own contact information. This is pretty useful to have in a game like this, where setting elements and worldbuilding are in large part dictated by the players.
Can my character die?
Yeah they can. The default assumption for characters dying is that they’ll stay dead, but this is a superhero game, so if you can present the mods with a good reason for them to come back then they can. However, any character who dies must stay dead for a minimum of one month before they are revived, if they are going to be revived.
CHARACTERS
What kind of characters can I app?
Pretty much any kind of character you want. Existing fictional characters and OCs are both allowed, although all characters have to be AUed to fit the setting (some may need less AUing than others). Capital H’s all-encompassing superhero setting means there’s room for characters who have super powers for basically any reason you can think of – magic, gadgets, falling into a vat of chemicals, just being born with them, whatever – as well as characters with no powers at all. Intrepid reporters are just as welcome as superheroes and villains. Characters can be robots, demons, time travellers, space aliens, just about anything as long as you have a reason for them to be in LA.
Can I app a fancharacter?
Yes – in many cases there won’t be anything to distinguish them from a regular OC, and in practice we see no reason to distinguish apping a character from LA from apping a character from Alternia or apping a character from Equestria when it comes to what is and isn’t allowed. Make sure you keep your character’s background in line with what existing players have established about that aspect of the setting, though.
My character is a superhero already, how much do I have to change them?
A character with a significant canon history is going to need a lot of that wiped in terms of interactions with allies and enemies just because the allies and enemies are different in this universe, but generally speaking it’s cool to keep your origin story basically exactly the same as in canon if you want to. We definitely encourage people to substitute significant canon events in their character’s backstory with analogous events involving in-game characters in place of the ones who were canonically involved.
I want to app a villain, but it seems like the game isn’t set up to allow villains as much in depth CR as heroes.
That is true. It’s not impossible to get a villain in on the unofficial superhero bulletin network, and we absolutely encourage people to play around with the boundaries and make exceptions to this, but villains in this game are frequently better suited to being secondary characters who aren’t constantly in play.
My character canonically travels between universes, can they come into this one like they would other ones?
Absolutely! It is, however, up to you to come up with a reason for them to stay here long term. (Of course it’s also okay for them to just be a frequent visitor). If you take this route it’s fine to just have their background be identical to canon up until the point at which they crossed universes. This also applies to time-travelling characters; if you can come up with an excuse for a character from the past – or from an alternate future timeline (there is, of course, no singular future timeline) – to be transported into the present then you’re welcome to do that without changing their background if that’s what works best. That said, we would prefer to keep characters who originate from other settings from becoming a majority – and we'd prefer not to have characters from alternate realities who have been interdimensionally transported simply by accident, and for whom travelling to a world like that of Capital H would not ordinarily be a thing. This is an AU game, not a jamjar, after all!
My character is from space, can I keep them as a space alien or do I have to AU them as a human?
Either way is A-OK, just, again, if they’re from space it’s your job to decide how they got here and why they want (or need) to stay – and, again, we’d prefer not to have more aliens than humans.
If AUs can vary that much, do you allow doubles?
Yes! This is never a guarantee, but if your AU take on a character is different enough from the one already in game (say if you want to play Bowser as a human kingpin while someone else is already playing him as a literal fire breathing turtle thing) then you may be allowed to app them in as well. All we ask is that you check if it is cool with the version who got here first, and then with the mods to be sure a double is appropriate with the concept you have in mind.
I want to app a character as a native human but their close castmate has already apped as a time traveller. Do I have to follow their lead?
Nope! They might have already mentioned your character in their character’s background, but you can work that out with them however you like – they might want to retcon your character’s role as an NPC or something, or just assume that your character bears an ~uncanny similarity~ to the one from their background. As stated above, by that same logic you could even app a second version of an already-apped character who just happens to uncannily resemble this one from a different planet/future/past/alternate universe/whatever, due to some sort of ineffable intergalactic resonance or something. That’s totally plausible. (Make sure that’s okay with the person already playing the character who’s going to be duplicated, though.)
If there can be doubles, is there an in setting explanation for why there are sometimes eerily similar people from completely different places?
At one point, a supervillain’s attempt to end the universe crunched reality into an uncomfortable little ball for a very brief period of time. After this was resolved it exploded outward again, sending off ripples of certain ‘spiritual essences’ across the universe, which resulted in strangely identical people occurring in multiple places at a time. It is fairly rare that they come across each other, but it is always sort of bewildering when they do. People who are into that sort of thing, like wizards and quantum scientists, will be generally aware that this is a thing that can occur.
I have an idea for a character but the person who apped one of that character’s castmates who’s already in the game wrote my character into their backstory and their concept is completely different to mine, what do I do?
Ask them if they’re willing to retcon, generally. In order to avoid circumstances like this it’s generally best to keep things in your backstory vague where you can get away with it – this also makes it easier to incorporate things involving characters from different canons, because cross-canon backstory sharing is great – but obviously this can’t always be possible because some characters play such a significant role in other characters’ backstories. For example, it would be unfair to expect someone playing Spider-Man to be really vague about his legal guardian in case someone wanted to app Aunt May in different circumstances to the ones the Spider-Man apper established. Ultimately preference has to go to people already in the game, and if someone isn’t willing to retcon then if you want to app one of their castmates you’ll have to roll with what they’ve already established.
Can I be a dragon?
Your character can be basically anything as long as you have a reason for that thing to exist in this universe, provided it is not like a talking dong. Please note this only applies to characters who are already dragons. You cannot make a character who is canonically a human into a dragon just for funsies. AUs should generally be aimed at making characters more appropriate to an Earth setting, not less.
Can I play multiple characters from the same thing?
Absolutely, especially if they’re AUed in such a way that their backstories don’t intersect – but also if they do. For example, we've accepted apps for a single person playing both a character and that character's daughter. Really the only limiting factor is whether you personally will find it inconvenient to not be able to thread this CR with another person.
How many characters am I allowed?
The current limit is six. Not all your characters are required to be constantly active at the same time – see the activity check rules for more on this.
Can my character be in ALPHA FORCE??
If there is an open slot and your character has the kind of power level, experience and reputation to warrant it, yes! If it’s currently got a full roster then no. Most teams are first come first served as far as getting a spot on them goes, although we may need to be selective in terms of which characters will be a good fit. If you’re planning to app onto a team with several established members already, it’s a good idea to talk to the players of the characters already on that team before apping, to ask if they’d be cool with another member and see if you can work out some interlocking backstory elements with the other characters.
Does my 16-25 superhero have to be in the Trailblazers?
Not at all. Teenagers who register as superheroes are strongly encouraged to join the Trailblazers, especially if they’re registering alone, but if they’re in their 20s and they have some experience then they’re more likely to be spared the pressure to Trailblaze. If a teenage hero is the sidekick of an older superhero, or registering as part of a group alongside older heroes, then that’s more accepted, too – basically as long as they have at least one older superhero to look out for them.
Generally the only people who’d be faced with “Trailblazers or nothing” as an option on registering are teenagers who register without any kind of adult hero as a sponsor, as C.O.N.D.O.R. doesn’t like the idea of unsupervised teen heroes or whole teams of unsupervised teen heroes. That doesn’t mean there aren’t any, of course – just that they’re not registered. For this reason there’s probably a larger percentage of unregistered teenage superheroes than any other age group.
Does my character have to have the same powers as in canon?
No. If you’re apping a character who canonically has no powers you can give them powers or a superhero gimmick that they didn’t have in canon, or if you’re apping a character who canonically has more powers than is reasonable you can strip them down to just a few more manageable ones. If you really feel the need you can change a character’s power to a different unrelated one but generally if you’re giving a character a power that they didn’t have in canon there should be some kind of justifiable reason for it.
How many powers can my character have?
That depends on what their powers are. Generally speaking we’re more concerned that a character’s powers should be thematically consistent than that they should be kept to a certain level – for example controlling earth, fire, air and water as a unit would be a reasonable powerset, and so would controlling fire and also being able to see heat, or something, whereas both controlling ice and also having telepathy would be a bit weird and inconsistent.
Where a character gets their powers can also affect what’s acceptable. For example, a character whose powers are innate wouldn’t be able to have both super strength, super hearing, the ability to fly, and eye lasers, because those are sort of unrelated as a power set*, but if you apped a character with a flight capable robot suit that shot lasers, amplified audio input that the naked ear wouldn’t otherwise pick up, and allowed them to lift things they couldn’t lift outside of the suit, then that would be alright – the trade-off, of course, is that a robot suit might be more versatile, but it can also be stolen or damaged in ways innate superpowers can’t.
*Yes, this means if you apped Superman you’d have to trim down his powers a bit.
I want to app a character who’s very powerful, and I feel these powers are fairly key to the character, but I also don’t want having those powers to mean they hog the spotlight all the time. Should I just find a way to power them down?
Not if you don’t want to, although powering them down is always an option! If you do app a very powerful character, though, we wouldn’t want them hogging the spotlight all the time either, and when dealing with characters like that it’s generally best to let plot convenience dictate when their powers come into play – just because your character could save the day all the time doesn’t mean they actually have to. They might not know about everything that’s going on, or they might be somehow indisposed… This is a setting based on superhero comics – we’re probably not going to end up being MORE heinously unrealistic than actual comics when it comes to “surely this guy could just step in and…”
That said, if you really can’t imagine them not saving the day all the time, or suspend your disbelief for them not saving the day all the time, or if you know you’re the kind of person who can’t help being pedantic about your character being more powerful than other people’s, then it’s probably best to go with decreasing their powers.
You said you’re more concerned with thematic consistency than keeping powers to a certain level. Does that mean I can app my character who can punch a hole in the Earth’s crust/fundamentally alters reality by sneezing/is literally omnipotent?
No. Powers like these fall into the X rank, which is not a power level currently exhibited by any known being on Earth. If a character has powers this strong, they should ideally be toned down to better fit the setting.
Can they still be a god tho.
Yeah, provided the god is like Thor in Marvel where he can function reasonably amongst normal people. Try not to fuck up the power scale. Also, you can’t app any gods that conceptually rely on being the only gods around.
How about angels and demons?
Yeah, there are like a billion heaven and hell dimensions. Most of them don’t all even work the same way, so you don’t even need to make sure that, like, Aziraphale from Good Omens and Castiel from Supernatural are on the same page about heavenly bureaucracy. (You totally could if you wanted, though. Linked concepts are the bomb.)
MISCELLANEA
Can my characters bone?
Yes. Pretty much wherever (IN SPACE) and whenever (IN THE FUTURE) you want, provided you like...you know, post a warning for it, or whatever.
Thoughts on muncesting?
We don’t even give a shit. You are free to have your characters interact with each other as much as is reasonable, and as long as you aren’t turning your character circle into your own private melodrama it is probably okay. Just don’t be obnoxious about it.
What kind of stuff can I control in terms of NPCs?
At any given time it’s pretty reasonable to assume you can control random people on the street, minor villains (muggers, thieves, gangs, the like) and casual interactions with the police. However, if you are playing any NPCs in a capacity that implies some sort of city wide attitude as opposed to individual personalities, you’ll probably want to check it with the mods first.
Also, Team Magma and Team Aqua are the official shit villains. You can have them fucking around ineffectually any time you want.
Can I make up organizations and significant historical events in regards to my character’s backstory?
Yes! That’s half the fun! And after you are accepted, you should totally make a page for it on the wiki.
Is game activity confined to LA?
Heck no! LA is the major hub of the game’s activity but everybody is heartily encouraged to have characters and teams who operate in other nearby towns, or to send their characters on missions anywhere in the world. We do generally advise that characters’ base of operations be kept to places pretty close to LA just for the sake of not having most people in California and then one guy on the East Coast who never gets to have team ups without having to go on a days-long road trip to get there, but this is a suggestion more than a rule; if things develop in favour of a wider sprawl and that turns out to work for people rather than getting in the way, we definitely won’t try to stop anybody.
What is this?
Capital H is an panfandom roleplaying AU in a superhero genre setting. OCs and AUs of existing media characters are equally welcome!
What kind of content can I expect in Capital H?
We are aiming to replicate a feel approximating Marvel or DC Comics (though the game is certainly not set in either of those universes) which generally means that the tone may vary between grimdark angst and lighthearted hijinks; if you’re here just for one or the other you might need to broaden your expectations a bit.
What is the time ratio?
2 OOC Days = 1 IC Day. Time is slowed by half, because otherwise we find that it is difficult to not get either rushed or left behind by real time paces. This isn’t meant to make Captial H a slow paced game, however. It’s merely meant to give our players a bit more ease in keeping on top of events.
How does the network work?
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Is the game wiki important?
Heck yeah it is! Go check it out if you haven't already! The Capital H wiki contains a lot of miscellaneous setting information, as well as allowing players to keep up-to-date pages on their characters and manage their own contact information. This is pretty useful to have in a game like this, where setting elements and worldbuilding are in large part dictated by the players.
Can my character die?
Yeah they can. The default assumption for characters dying is that they’ll stay dead, but this is a superhero game, so if you can present the mods with a good reason for them to come back then they can. However, any character who dies must stay dead for a minimum of one month before they are revived, if they are going to be revived.
CHARACTERS
What kind of characters can I app?
Pretty much any kind of character you want. Existing fictional characters and OCs are both allowed, although all characters have to be AUed to fit the setting (some may need less AUing than others). Capital H’s all-encompassing superhero setting means there’s room for characters who have super powers for basically any reason you can think of – magic, gadgets, falling into a vat of chemicals, just being born with them, whatever – as well as characters with no powers at all. Intrepid reporters are just as welcome as superheroes and villains. Characters can be robots, demons, time travellers, space aliens, just about anything as long as you have a reason for them to be in LA.
Can I app a fancharacter?
Yes – in many cases there won’t be anything to distinguish them from a regular OC, and in practice we see no reason to distinguish apping a character from LA from apping a character from Alternia or apping a character from Equestria when it comes to what is and isn’t allowed. Make sure you keep your character’s background in line with what existing players have established about that aspect of the setting, though.
My character is a superhero already, how much do I have to change them?
A character with a significant canon history is going to need a lot of that wiped in terms of interactions with allies and enemies just because the allies and enemies are different in this universe, but generally speaking it’s cool to keep your origin story basically exactly the same as in canon if you want to. We definitely encourage people to substitute significant canon events in their character’s backstory with analogous events involving in-game characters in place of the ones who were canonically involved.
I want to app a villain, but it seems like the game isn’t set up to allow villains as much in depth CR as heroes.
That is true. It’s not impossible to get a villain in on the unofficial superhero bulletin network, and we absolutely encourage people to play around with the boundaries and make exceptions to this, but villains in this game are frequently better suited to being secondary characters who aren’t constantly in play.
My character canonically travels between universes, can they come into this one like they would other ones?
Absolutely! It is, however, up to you to come up with a reason for them to stay here long term. (Of course it’s also okay for them to just be a frequent visitor). If you take this route it’s fine to just have their background be identical to canon up until the point at which they crossed universes. This also applies to time-travelling characters; if you can come up with an excuse for a character from the past – or from an alternate future timeline (there is, of course, no singular future timeline) – to be transported into the present then you’re welcome to do that without changing their background if that’s what works best. That said, we would prefer to keep characters who originate from other settings from becoming a majority – and we'd prefer not to have characters from alternate realities who have been interdimensionally transported simply by accident, and for whom travelling to a world like that of Capital H would not ordinarily be a thing. This is an AU game, not a jamjar, after all!
My character is from space, can I keep them as a space alien or do I have to AU them as a human?
Either way is A-OK, just, again, if they’re from space it’s your job to decide how they got here and why they want (or need) to stay – and, again, we’d prefer not to have more aliens than humans.
If AUs can vary that much, do you allow doubles?
Yes! This is never a guarantee, but if your AU take on a character is different enough from the one already in game (say if you want to play Bowser as a human kingpin while someone else is already playing him as a literal fire breathing turtle thing) then you may be allowed to app them in as well. All we ask is that you check if it is cool with the version who got here first, and then with the mods to be sure a double is appropriate with the concept you have in mind.
I want to app a character as a native human but their close castmate has already apped as a time traveller. Do I have to follow their lead?
Nope! They might have already mentioned your character in their character’s background, but you can work that out with them however you like – they might want to retcon your character’s role as an NPC or something, or just assume that your character bears an ~uncanny similarity~ to the one from their background. As stated above, by that same logic you could even app a second version of an already-apped character who just happens to uncannily resemble this one from a different planet/future/past/alternate universe/whatever, due to some sort of ineffable intergalactic resonance or something. That’s totally plausible. (Make sure that’s okay with the person already playing the character who’s going to be duplicated, though.)
If there can be doubles, is there an in setting explanation for why there are sometimes eerily similar people from completely different places?
At one point, a supervillain’s attempt to end the universe crunched reality into an uncomfortable little ball for a very brief period of time. After this was resolved it exploded outward again, sending off ripples of certain ‘spiritual essences’ across the universe, which resulted in strangely identical people occurring in multiple places at a time. It is fairly rare that they come across each other, but it is always sort of bewildering when they do. People who are into that sort of thing, like wizards and quantum scientists, will be generally aware that this is a thing that can occur.
I have an idea for a character but the person who apped one of that character’s castmates who’s already in the game wrote my character into their backstory and their concept is completely different to mine, what do I do?
Ask them if they’re willing to retcon, generally. In order to avoid circumstances like this it’s generally best to keep things in your backstory vague where you can get away with it – this also makes it easier to incorporate things involving characters from different canons, because cross-canon backstory sharing is great – but obviously this can’t always be possible because some characters play such a significant role in other characters’ backstories. For example, it would be unfair to expect someone playing Spider-Man to be really vague about his legal guardian in case someone wanted to app Aunt May in different circumstances to the ones the Spider-Man apper established. Ultimately preference has to go to people already in the game, and if someone isn’t willing to retcon then if you want to app one of their castmates you’ll have to roll with what they’ve already established.
Can I be a dragon?
Your character can be basically anything as long as you have a reason for that thing to exist in this universe, provided it is not like a talking dong. Please note this only applies to characters who are already dragons. You cannot make a character who is canonically a human into a dragon just for funsies. AUs should generally be aimed at making characters more appropriate to an Earth setting, not less.
Can I play multiple characters from the same thing?
Absolutely, especially if they’re AUed in such a way that their backstories don’t intersect – but also if they do. For example, we've accepted apps for a single person playing both a character and that character's daughter. Really the only limiting factor is whether you personally will find it inconvenient to not be able to thread this CR with another person.
How many characters am I allowed?
The current limit is six. Not all your characters are required to be constantly active at the same time – see the activity check rules for more on this.
Can my character be in ALPHA FORCE??
If there is an open slot and your character has the kind of power level, experience and reputation to warrant it, yes! If it’s currently got a full roster then no. Most teams are first come first served as far as getting a spot on them goes, although we may need to be selective in terms of which characters will be a good fit. If you’re planning to app onto a team with several established members already, it’s a good idea to talk to the players of the characters already on that team before apping, to ask if they’d be cool with another member and see if you can work out some interlocking backstory elements with the other characters.
Does my 16-25 superhero have to be in the Trailblazers?
Not at all. Teenagers who register as superheroes are strongly encouraged to join the Trailblazers, especially if they’re registering alone, but if they’re in their 20s and they have some experience then they’re more likely to be spared the pressure to Trailblaze. If a teenage hero is the sidekick of an older superhero, or registering as part of a group alongside older heroes, then that’s more accepted, too – basically as long as they have at least one older superhero to look out for them.
Generally the only people who’d be faced with “Trailblazers or nothing” as an option on registering are teenagers who register without any kind of adult hero as a sponsor, as C.O.N.D.O.R. doesn’t like the idea of unsupervised teen heroes or whole teams of unsupervised teen heroes. That doesn’t mean there aren’t any, of course – just that they’re not registered. For this reason there’s probably a larger percentage of unregistered teenage superheroes than any other age group.
Does my character have to have the same powers as in canon?
No. If you’re apping a character who canonically has no powers you can give them powers or a superhero gimmick that they didn’t have in canon, or if you’re apping a character who canonically has more powers than is reasonable you can strip them down to just a few more manageable ones. If you really feel the need you can change a character’s power to a different unrelated one but generally if you’re giving a character a power that they didn’t have in canon there should be some kind of justifiable reason for it.
How many powers can my character have?
That depends on what their powers are. Generally speaking we’re more concerned that a character’s powers should be thematically consistent than that they should be kept to a certain level – for example controlling earth, fire, air and water as a unit would be a reasonable powerset, and so would controlling fire and also being able to see heat, or something, whereas both controlling ice and also having telepathy would be a bit weird and inconsistent.
Where a character gets their powers can also affect what’s acceptable. For example, a character whose powers are innate wouldn’t be able to have both super strength, super hearing, the ability to fly, and eye lasers, because those are sort of unrelated as a power set*, but if you apped a character with a flight capable robot suit that shot lasers, amplified audio input that the naked ear wouldn’t otherwise pick up, and allowed them to lift things they couldn’t lift outside of the suit, then that would be alright – the trade-off, of course, is that a robot suit might be more versatile, but it can also be stolen or damaged in ways innate superpowers can’t.
*Yes, this means if you apped Superman you’d have to trim down his powers a bit.
I want to app a character who’s very powerful, and I feel these powers are fairly key to the character, but I also don’t want having those powers to mean they hog the spotlight all the time. Should I just find a way to power them down?
Not if you don’t want to, although powering them down is always an option! If you do app a very powerful character, though, we wouldn’t want them hogging the spotlight all the time either, and when dealing with characters like that it’s generally best to let plot convenience dictate when their powers come into play – just because your character could save the day all the time doesn’t mean they actually have to. They might not know about everything that’s going on, or they might be somehow indisposed… This is a setting based on superhero comics – we’re probably not going to end up being MORE heinously unrealistic than actual comics when it comes to “surely this guy could just step in and…”
That said, if you really can’t imagine them not saving the day all the time, or suspend your disbelief for them not saving the day all the time, or if you know you’re the kind of person who can’t help being pedantic about your character being more powerful than other people’s, then it’s probably best to go with decreasing their powers.
You said you’re more concerned with thematic consistency than keeping powers to a certain level. Does that mean I can app my character who can punch a hole in the Earth’s crust/fundamentally alters reality by sneezing/is literally omnipotent?
No. Powers like these fall into the X rank, which is not a power level currently exhibited by any known being on Earth. If a character has powers this strong, they should ideally be toned down to better fit the setting.
Can they still be a god tho.
Yeah, provided the god is like Thor in Marvel where he can function reasonably amongst normal people. Try not to fuck up the power scale. Also, you can’t app any gods that conceptually rely on being the only gods around.
How about angels and demons?
Yeah, there are like a billion heaven and hell dimensions. Most of them don’t all even work the same way, so you don’t even need to make sure that, like, Aziraphale from Good Omens and Castiel from Supernatural are on the same page about heavenly bureaucracy. (You totally could if you wanted, though. Linked concepts are the bomb.)
MISCELLANEA
Can my characters bone?
Yes. Pretty much wherever (IN SPACE) and whenever (IN THE FUTURE) you want, provided you like...you know, post a warning for it, or whatever.
Thoughts on muncesting?
We don’t even give a shit. You are free to have your characters interact with each other as much as is reasonable, and as long as you aren’t turning your character circle into your own private melodrama it is probably okay. Just don’t be obnoxious about it.
What kind of stuff can I control in terms of NPCs?
At any given time it’s pretty reasonable to assume you can control random people on the street, minor villains (muggers, thieves, gangs, the like) and casual interactions with the police. However, if you are playing any NPCs in a capacity that implies some sort of city wide attitude as opposed to individual personalities, you’ll probably want to check it with the mods first.
Also, Team Magma and Team Aqua are the official shit villains. You can have them fucking around ineffectually any time you want.
Can I make up organizations and significant historical events in regards to my character’s backstory?
Yes! That’s half the fun! And after you are accepted, you should totally make a page for it on the wiki.
Is game activity confined to LA?
Heck no! LA is the major hub of the game’s activity but everybody is heartily encouraged to have characters and teams who operate in other nearby towns, or to send their characters on missions anywhere in the world. We do generally advise that characters’ base of operations be kept to places pretty close to LA just for the sake of not having most people in California and then one guy on the East Coast who never gets to have team ups without having to go on a days-long road trip to get there, but this is a suggestion more than a rule; if things develop in favour of a wider sprawl and that turns out to work for people rather than getting in the way, we definitely won’t try to stop anybody.
no subject
(Anonymous) 2014-01-08 08:58 am (UTC)(link)no subject
no subject
ah sorry if this isn't the place to ask this...
no subject
If none of the existing organizations fit for his backstory, you are definitely free to insert his into the setting. Adding stuff to the setting is part of the fun!
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1) While the government might not care about civilians with powers going unregistered, is there any sort of social stigma for powered civilians that aren't heroes or villains? I know that something as harsh as how mutants in the Marvel Universe are treated probably isn't a thing in this setting, but would there be any sort of negative reaction to that from the public at large?
2) Do civilians necessary have to be reporters or family members? I know that lawyers probably wouldn't come into contact with superheroes often enough for a game like this, but what about detectives or policemen?
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HOWEVER, if they are a person trying to live a civilian life why is something like, say, a pyromancer, who has been known to not always have complete control of the power...well, that's where people start getting edgy. Basically, if your character has powers that could be dangerous, even if they are controlled or rarely used, if people know about it they will probably react as if your character is constantly walking about with a sword or loaded gun. If they trust them, it probably isn't a huge deal. But that threat is always there, and therefore people will be cautious and wary of them if they have any reason to doubt their motives. Some will be angry, too, because just like in the real world, some people are against carrying arms at all.
Largely, it comes down to individuals. There is no set stigma for people with powers, just a variety of contexts and the consequences that come with them.
2) No, they don't! Basically that rule is just suggesting that you should try to have a reason for your character to be involved with the other characters/plots, or it probably won't be very fun. If you have a way to get them involved, then you can have them be pretty much anything!
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(Anonymous) 2014-01-20 01:32 pm (UTC)(link)no subject
However, if a character is around for a long time but the player eventually drops, someone else picking up that character would be discouraged, unless it had the explicit blessing of the person who had been playing them before or it was a very different take.
In terms of any middle ground, it will be on a case to case basis. This is comics, though, so tasteful retconning is always an option.
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(Anonymous) 2014-01-23 12:36 am (UTC)(link)no subject
Registered superhero get some more slack - for them, the laws would work approximately like the laws for police do. Which means that it would have to be considered justifiable force, and you will probably have to fill out a lot of paperwork even if it is. But registered superheroes won't go to jail for anything that a police officer or FBI agent wouldn't.
Things are a lot stricter so far as vigilantes are concerned - but, of course, the whole point of being a vigilante is to not get caught up in legal business. A vigilante can get away with killing people so long as they can dodge the police - how it effects their public image will depend on the people they're killing.
For any superhero, though, anything but the bare minimum of killing tends to start putting the public on edge, provided they aren't considered extreme threats. It's pretty easy to get away with killing a cyborg neo nazi. Killing that shop lifter, however, is going to get you in trouble no matter who you are.
It's a game of practicality and PR. Some heroes may swear to never take a life, but some may do whatever they must in the name of the greater good.
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(Anonymous) 2014-01-25 06:32 am (UTC)(link)no subject
A few questions
First off, I read in the wiki that the people of Equestria are not technicclor horses. Does this mean they are human or at least humanoid?
Second what happens to those with powers who are younger than sixteen? Like say specifically in the twelve-fifteen age group. Would characters who in the age group be allowed to be superheroes?
Finally, are there any sort of powers that are not allowed besides the world/reality breaking powers?
Re: A few questions
Firstly – Equestria is an island in the Pacific. Its inhabitants are human, they've just been isolated from the rest of humanity until the mid-20th century – it's kind of a Wonder Woman sort of deal, although Equestria's population is just overwhelmingly female instead of exclusively female.
Secondly – they wouldn't be allowed to superhero via legal avenues, no; if they wanted to be a superhero they'd be required to wait until they're sixteen before they could register and join a Trailblazers group. There are probably unregistered superheroes in that age group, although if they get caught they are very strongly discouraged from continuing. If they didn't want to be a superhero – or a villain – nothing would actually happen to them, they'd just be allowed to get on with things unless their power was one they couldnt control or something, in which case they'd get sent to, like. Powers juvie. Super rehab.
As far as powers that aren't allowed go, we try to keep a lid on things like being able to very instantly heal other people's severe injuries, but aside from that we haven't yet been presented with anything we straight up wouldn't permit.
A few more questions
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Re: A few more questions
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Like, if I wanted to have a race of aliens living in cryo-sleep beneath the surface of the moon, which is actually a spaceship they piloted to Earth millions of years ago after their home planet was destroyed, as part of a character's backstory (he's the son of a moon person who came to Earth) is that doable? Or are there other Moon Plans in place that would make that inconvenient? I can make it some random asteroid instead if it would be a problem.
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I'm specifically thinking about Caliborn and Calliope from Homestuck, for anyone familiar!
And in the case that it's A-OK to app them that way, would they be limited to a single set of powers or would it be possible to have two separate skillsets?
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Also, how well does CONDOR play with other organizations that have relatively the same goal? Would they be willing to share assets, information, and whatnot?
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A character like Raidou could definitely be a member though! It's roughly the same sort of thing you'd expect from a group like the FBI, except with the creative liberty of comic books.
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I know people are allowed to app them, but what's the general stance on them in-universe? Are they considered, well, mythical, or would people just go "eh, I just saw a kelpie on the bus, no big deal"?
I'm asking because the character I'm thinking of apping has this Big Thing about finding a specific legendary creature in canon and I was wondering if he'd still be considered nuts for wanting to be bffs with unicorns or something like that.
(That said a grown-ass dude going all flowery like a ten year old girl whenever unicorns are mentioned is bound to be pretty ridiculous no matter the setting, but yeah I'd rather ask in case unicorns are an Unusually Uninteresting Sight in this universe. I have sadly never read anything that involves unicorns in a superhero setting so I can't really compare with actual comic books.)
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If you're a wizard, for example, you might be well aware that unicorns exist, but they certainly aren't common enough that the average joe would believe in them. Like, they'd be less surprised than if they existed in a world without superheroes and aliens, but mythical creatures would mostly be considered specialty phenomenon that not everyone would have experienced.
I hope this makes sense! Basically, the average dude may or may not believe in something like that, and they aren't common enough that most people would have a reason to change their mind. However, if you are friends with a few wizards, they could probably hook you up.
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Okay basically trying to translate the backstory of Spider-Girl and she got her start working for a secret society that I don't think would've been down with her being "registered" in any way while she was working for them.
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Secondly... the character I'm considering has a partner character who, while able to speak, is crucial to my character's abilities in that she transforms into the device my character needs to transform into a magical girl. Would they be allowed to be apped with them?
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One thing I would watch out for, though, if you're transplanting a character's backstory in wholesale – make sure you're not writing your app as if their canon-based exploits up to the point at which you intro them have existed in a sort of vacuum separate from the rest of the game universe. Your character might be in a different country to the one where CH is primarily set, but more or less every country in the CH world has superheroes in it of some description. For example, there are probably other magical girls of different sorts around that they might have heard of or seen on the news before they became one themselves, which could affect their attitude to their situation a bit. (Sorry if that seems obvious – this sort of thing has come up a few times with other apps, though, so I thought I'd mention it!)
And yes, apping your character alongside a familiar/mascot character is fine! Just make sure to mention a bit about their powers and personality in the app too.
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(Anonymous) 2014-06-22 08:32 am (UTC)(link)I have a character that's very obviously not human and I'm still hammering out ideas for what daily life in the AU would be like. Would it be reasonable to say he could go about his business without much worse than the odd ignorant comment/strange look/some people crossing to the other side of the street, or harassment from people that dislike aliens in general because of the other aliens that have attacked Earth, stuff like that?
Is there some Official Process for aliens coming to Earth, if they aren't sneaking onto the planet in secret?
Thank you for your time!
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If the alien is being cooperative, basically CONDOR just takes them into the office, asks them a bunch of questions, and they work out an agreement from there. Los Angeles is pretty well known for accepting off worlders for various reasons, but the key thing is for the alien to have a good reason to be there, and that it can be assured they won't be a danger to the public. Usually this involves a probation period with CONDOR basically spying on them, but in a mostly consensual way.
There is a lot of paper work and stuff like that. But after a fair amount of tedious bureaucracy, most alien species can get their alien green card or whatever, which will let them live and work in Los Angeles, or possibly a wider area depending on how trustworthy they are. Think in terms of immigration from another country, only they're from space.
CONDOR is usually pretty eager to form positive ties with new aliens species, so unless your alien is hostile then it will probably go fine for them. Depending on the representation of their species on Earth (which is basically up to you) they may attract little or a lot of attention, but there are SO many things happening in Los Angeles, that most civilians just assume there is a reason for any sort of creature to be there if they are acting civil.
There are the token conflicts that come from humans and diversity, like you said. Some people will be more rude to strange aliens than other, but there are also plenty of people who are chill with or even in favour of alien presence. Trolls get shit from people way more than average due to the ways, but if your alien is coming in on a basically neutral interspecies platform, then it will mostly be confusion and perhaps caution, mixed with people being actively enthusiastic. Some people are just straight up hostile bastards to non-humans, but they are regarded mostly the same way you would regard anyone who is a violent bigot.
If you need any more clarification, please let us know! The specifics of any citizenship deal with CONDOR can vary based on context, but the one thing CONDOR will never do is try to force anyone to be a superhero. That doesn't help anyone.
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(Anonymous) - 2014-06-22 22:47 (UTC) - Expandno subject
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I'm thinking of apping a character whose abilities draw from magic but was also hoping to affiliate them with TRIDENT, who from what I've picked up on the wiki seem to mainly deal with technology, so I'm not entirely sure how plausible that would be. Is there a branch of TRIDENT that works more closely in magic, or maybe in 'UNDERSTANDING IT LIKE THE UNEXPLORED SCIENCE IT OBVIOUSLY IS!1' ? Or if not would I be able to make one up for that purpose?
If not that's a-okay, I could totally make up a whole new group she'd be working for, but I thought the TRIDENT angle could be fun!
p.s. on an unrelated comment: kudos on all these robots of the disguised persuasion you have here, there is honestly never enough of them in my opinion and they fill my heart with joy to see!! (Transformers Prime was such a GIFT)
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Also thanks haha, the robot cast is a joy. :)
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Thanks!
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They could definitely hook him up with people to synthesise food etc. Specifically they'd probably refer him to their resident xenobiologist (Newton Geiszler) for as much of a checkup as is feasible with an alien they've never encountered before – so if you want to hit Newt's player up about that kind of thing, I know she'd be open for that!
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2 - How much detail would be expected, in the app, on what precisely is wrong with her? Can I be vague or should I specify an official diagnosis?
3 - When submitting an app, should the subject include the character's canon name, AU'd name, or both?
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2) We would like to have at least a general indication of the type of mental problems she deals with. The more detail the better, essentially, provided it is indeed something natural to humans.
3) Let's say both, just in case.
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