Entry tags:
RULES
1. Don't be an asshole.
We mean it you guys. This is the first and most important rule, and people can and will be subject to disciplinary action and/or booting from the game for failing to adhere to it. This covers, but is not limited to:
Being rude, condescending, or disrespectful to other players on an out of character level. Propagating rumours and shit talk on anon comms. Being consistently ornery and uncooperative in interactions with the mods.
2. Be active!
That is to say, pass activity check. In fact, on an average month you should be doing more than the bare minimum - there is no numbered rubric for what this requires, but generally speaking you are expected to be a realistic degree of available to other players, special circumstances aside. Continuing to just barely slip by on activity for months on end is considered breaking this rule, and it is up to mod judgment at that point whether or not the character will be dropped.
3. Don't godmode or powerplay.
For anybody who doesn't know, this means to take undue narrative control over other people's characters, or to unrelentingly portray your character as impossible to defeat. This is a cooperative storytelling game, and so therefore you must cooperate with other players.
4. Don't metagame, and respect the OOC/IC line.
Just because you know things about other characters or the game setting doesn't mean your character does. Furthermore, what happens IC is IC, and in character conflicts should not get dragged into OOC conflicts, or vice versa. See rule 1.
5. Don't break the fourth wall.
Fourthwalling means to have your character recognize another character's canon. Never do this. Nobody here is fictional, unless their concept is being a cartoon character literally given life by a wizard.
6. Put stuff where it's supposed to be.
Put posts in the right comm. Put complaints in people's HMD instead of publicly on the anoncomms. Put your hiatuses on the hiatus page. Put your drops on the drop page. Use the correct forms when a form is given. Follow the instructions. Abiding by this rule makes things less chaotic and horrible for everyone.
7. Use it or lose it.
When you are given permission to do a plot, the assumption is that you will put it into action within the next week or two. It's understandable that life may happen and you may have to delay your execution further than that, but if you do, you must ask for mod permission again. Whether or not a plot is viable may change based on other events, and so permission for most plots can and will expire if you fail to act on them.
We mean it you guys. This is the first and most important rule, and people can and will be subject to disciplinary action and/or booting from the game for failing to adhere to it. This covers, but is not limited to:
2. Be active!
That is to say, pass activity check. In fact, on an average month you should be doing more than the bare minimum - there is no numbered rubric for what this requires, but generally speaking you are expected to be a realistic degree of available to other players, special circumstances aside. Continuing to just barely slip by on activity for months on end is considered breaking this rule, and it is up to mod judgment at that point whether or not the character will be dropped.
3. Don't godmode or powerplay.
For anybody who doesn't know, this means to take undue narrative control over other people's characters, or to unrelentingly portray your character as impossible to defeat. This is a cooperative storytelling game, and so therefore you must cooperate with other players.
4. Don't metagame, and respect the OOC/IC line.
Just because you know things about other characters or the game setting doesn't mean your character does. Furthermore, what happens IC is IC, and in character conflicts should not get dragged into OOC conflicts, or vice versa. See rule 1.
5. Don't break the fourth wall.
Fourthwalling means to have your character recognize another character's canon. Never do this. Nobody here is fictional, unless their concept is being a cartoon character literally given life by a wizard.
6. Put stuff where it's supposed to be.
Put posts in the right comm. Put complaints in people's HMD instead of publicly on the anoncomms. Put your hiatuses on the hiatus page. Put your drops on the drop page. Use the correct forms when a form is given. Follow the instructions. Abiding by this rule makes things less chaotic and horrible for everyone.
7. Use it or lose it.
When you are given permission to do a plot, the assumption is that you will put it into action within the next week or two. It's understandable that life may happen and you may have to delay your execution further than that, but if you do, you must ask for mod permission again. Whether or not a plot is viable may change based on other events, and so permission for most plots can and will expire if you fail to act on them.